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Ontario – Mar 24 – 28 – Ontario Hockey League – OHL Cup – Toronto

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The 2025 OHL Cup will feature the top 20 U16 AAA teams from Ontario and the United States. The showcase will run from March 24-28, with all games being played at the Scotiabank Pond in Toronto. The Championship Final moves to the Mattamy Athletic Centre on Friday March 28.

Champions and semi-finalists from the Greater Toronto Hockey League (GTHL) and Minor Hockey Alliance of Ontario (ALLIANCE) along with the top-four teams from the Ontario Minor Hockey Association (OMHA) will join the champion and finalist from Hockey Eastern Ontario (HEO) along with a representative from the Northern Ontario Hockey Association (NOHA), as well as two entries from the United States.

Admission is free for all OHL Cup games at Scotiabank Pond.

All games prior to the Championship Final can be seen live online through the GTHL’s streaming partner, LiveBarn.

2025 OHL CUP STRUCTURE

Seventeen teams will be guaranteed a spot in the showcase. A Wild Card play-in (described below) will determine the other three teams.
TEAMPLAYOFF FINISH
GTHL^^1st, 2nd, 3rd & 4th
OMHA##1st, 2nd, 3rd & 4th
ALLIANCE**1st, 2nd, 3rd & 4th
HEO!!1st, 2nd
USA2 Teams
NOHA1 Team
GUARANTEED SPOTS17
WILD CARDS TO BE EARNED3

 

^^ GTHL – The four teams that reach the GTHL semi-finals shall be awarded a tournament spot.
## OMHA – The four teams that place at the OMHA Championships shall be awarded a tournament spot.
** ALLIANCE – The four teams that reach the ALLIANCE semi-finals shall be awarded a tournament spot
!! HEO – The two teams that reach the HEO finals will be awarded a tournament spot

OHL CUP WILD CARD PLAY-IN
  • Six teams will take part in a one-game, “win and you’re in” match-up prior to the start of the OHL Cup on Monday, March 24.
  • Four spots for play in games will be granted automatically through the following ways:
  1. Highest remaining seed in the ALLIANCE
  2. Fifth place team at the OMHA Championship
  3. Highest remaining seed in the GTHL Playoffs
  4. HNO entry Thunder Bay Kings
  • selection committee will name the remaining two teams by no later than Friday, March 21st. The committee will evaluate and review teams’ regular-season, post-season and tournament play.
  • Wild Card play-in match-ups and home/away seeding will be decided through a random draw.
  • The three winners from the Wild Card play-in games will advance to the OHL Cup.

TOURNAMENT RULES:

Overtime and Ties:

a. In Preliminary Round games, if tied at the end of regulation time, teams will play one five (5) minute stop time “SUDDEN VICTORY” overtime period 3 on 3 (teams do not change ends).  If still tied, the tie will stand and will count as one point in the standings for each team.

b. Ties in the quarter and semi-finals shall be handled as follows:

If tied at the end of regulation time, teams will not change ends, and play a ten (10) minute stop time sudden victory overtime period 5 on 5.  If still tied, teams will play another ten (10) minute overtime period. If still tied after that, teams will retire to their dressing rooms while the ice is resurfaced.  Upon returning to the ice, teams will commence playing ten (10) minute stop time sudden victory overtime periods until one team scores.  This will continue until a goal is scored, with teams retiring to their dressing rooms every two overtime periods while the ice is resurfaced. Teams will only change ends upon returning to the ice.

c. Ties in the Championship Final shall be handled as follows:

One 10-minute, five-on-five sudden victory overtime period without changing ends. If still tied, teams will retire to their dressing rooms while the ice is resurfaced and return for one 10-minute four-on-four sudden victory overtime period. Teams will switch ends prior to the third overtime period. If still tied, a second 10-minute, four-on-four sudden victory overtime period will be played without changing ends. Overtime will continue under this format until a goal is scored, with teams retiring to their dressing rooms after every two overtime periods while the ice is re-surfaced. Teams will only change ends upon returning to the ice.

Tie Breaking Formula – Ties in Standings – 2 Teams Tied

a.    If a tie exists than the team with the most wins shall be awarded the higher position. (Using all four games of the round robin.)

b.    If a tie still exists, then the team who won the game between the two teams will be awarded the higher position.

c.    If still tied, add the goals for and the goals against together and divide into the goals for with the team having the highest percentage being awarded the higher position.  This method shall take into account all four of a team’s games in the round robin.

d.    If still tied the team with the fewest goals against (all round robin games   played) will gain the highest position

e.    If still tied the team with the least number of minutes in penalties throughout all of the round robin games is awarded the higher position.

f.    If still tied, the team which scored the first goal in the game between the tied teams is awarded the higher position. (Divisions 3 & 4 not included)

g.    If still tied, a single coin toss will determine which team is awarded the higher position.

Tie Breaking Formula – Ties in Standings – 3 or More Teams Tied

Note: The three-team tiebreaker is used to determine the seeding of the 1st, 2nd, 3rd etc…. If any step in the tiebreaker only seeds one team, that team assumes that position. The three team tiebreaker will continue to determine the seeding of the two remaining teams. At no time will teams using this formula go back to the two-team tiebreaker

a.    If a tie exists than the team with the most wins shall be awarded the higher position. (Using all four games of the round robin.)

b.    If still tied, add the goals for and the goals against together and divide into the goals for [GF/(GF+GA)] with the team having the highest percentage being awarded the playoff positions.  This method shall take into account all the round robin games.

Note: The highest percentage gains the highest position(s).

This exercise establishes the team or teams with the highest position(s) by
percentage. These teams will advance. If there are still teams tied, they go to the next step. They do not go back to the “Two Team Tiebreaker”.

Example:

A.     Team A – .714 = 1 seed – Advances
Team B – .500 = 3 seed – Does not advance
Team C – .650 = 2 seed – Advances

B.     Team A – .714 = 1 seed – Advances
Team B – .500 = Still tied with team C – goes to next step
Team C- .500 = Still tied with team B – goes to next step

c.    If still tied the team with the fewest goals against (all round robin games played) will gain the highest position

d.    If still tied the team with the least number of minutes in penalties throughout all of the round robin games is awarded the higher position.

e.    If still tied, a single coin toss will determine which team is awarded the higher position.